Lorenzo is leading the development of engines and tools for high performance VR and AR graphics on low power devices at Virtual Arts, a tech startup in Cambridge, UK. He first used ARM technology when, in 2007, he created a voice-controlled robot at university. He has experience in machine learning, image processing and computer vision. He joined Arm in 2011 to work on 3D graphics, developing performance analysis and debug tools for software running on Arm Mali GPUs.
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