Stephen Barton is a product manager at Arm and is responsible for performance-related and graphics tools.
He works with customers to make sure that they have the tools they need to optimize their content on Arm and Mali-based hardware. He is always looking for ways to improve user experience and how to identify performance problems faster.
Stephen has worked for many years in performance optimization and has regularly spoken at industry events, such as Games Developer Conference and Develop in the subject.
Machine learning is getting ever more popular and Stephen is excited to look at the topic in detail and see what performance optimization challenges it faces.
This speaker's sessions: